Captain Barbarossa 1 Posted March 15, 2025 New and modified old skills that are part of the overall concept Herbalist Divine Wrath - Deals damage to target that are in a range of 500, skill is only effective on monsters. Cooldown 3 seconds. Calculates damage for cleric and seal master, based on their stats and level difference. Max lvl skill = 1. The damage calculation is the same as Spiritual Bolt lvl 10 (but Spiritual Bolt benefits from its own buffs do the damage won't be identical and will show reasonable variation) NOTE: Seal Master damage formula is based on either con or spr, whichever is higher. Cleric damage formula is based on spr. Cleric Crystalline Blessing - Encases the target in crystal, making them immune to all damage for the duration. Consumes 1 Icy Crystal per cast. Cooldown 3 seconds. Can only be cast on yourself or a party member. While crystallized, the target cannot move, attack, or use skills or items. Duration: 8 + 2 per skill level, in seconds (10s at Lv1 → 28s at Lv10). In Chaos Argent and Snow War, duration instead scales with the caster's Spirit: max(8, SPR ÷ 15) + 2 per level. Seal Master Intense Magic - Increases magical damage of target. Have chance to cast without the use of Magical Clover at higher levels. Consumes 1 Magical Clover per cast. Cooldown 30 seconds. - If the target is an enemy, it will decreases magic damage by 300, Duration - 15 sec. - If the target is an ally, it will increases magic damage by 300, Duration - 5 min. New skills depending on the set you are have General Information: - A set skill is usable only while you are wearing set equipment of level 65+. You need the full set. - Each set skill belongs to one equipment TREE - the Chaos Equipment Tree or the Unseal Equipment Tree. - As long as all your equipped set pieces are from the SAME tree, the pieces can be different levels (for example a Lv65 piece together with a Lv75 piece), as long as each is 65+. That tree's skill will be active. - IMPORTANT: you can only ever have ONE tree's set skill active. If you mix pieces from different trees, NEITHER skill works - both become inactive. Crusader New skill - Fortress Stance(Same animation as Will of Steel) - Skill that increases defense by 100 and min/max attack by 250 for 7 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Chaos Equipment Tree New skill - Blade Tempest(Same animation as Eagle's Eye) - Skill that increases movement speed by 50 and hit rate by 40 for 7 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Unseal Equipment Tree Sharpshooter Improved Dual Shot skill now has damage multipliers: 45% chance to deal normal damage 30% chance to deal 1.5x damage 20% chance to deal 2.5x damage 5% chance to deal 3.5x damage NOTE:The skill is available when you use Chaos Equipment Tree New skill - Rapid Volley(Same animation as Rousing) - Skill that increases attack speed by 40 for 7 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Unseal Equipment Tree Champion New skill - Seismic Rupture(Same animation as Snowman Warlord Earthquake) - AOE skill that reduces target movement speed by 50% in 800 range. Duration 3 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Chaos Equipment Tree New skill - Mirror of Retribution(animation In development) - Stuns the target and reflects 50% of damage received by the target, can be cast on self and allies. Duration 4 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Unseal Equipment Tree Voyager Improved Lightning Bolt skill now has damage multipliers: 45% chance to deal normal damage 35% chance to deal 1.5x damage 15% chance to deal 2x damage 5% chance to deal 3x damage NOTE:The skill is available when you use Chaos Equipment Tree New skill - Grasping Vines(Same animation as Algae Entanglement) - rework the sea skill Algae Entanglement to land skill. Every seconds damage 100hp. Duration - 4 seconds. Cooldown 80 seconds NOTE:The skill is available when you use Unseal Equipment Tree Seal Master Improved Spirutal Bolt skill now has damage multipliers: 45% chance to deal normal damage 30% chance to deal 1.5x damage 20% chance to deal 2.5x damage 5% chance to deal 3.5x damage NOTE:The skill is available when you use Chaos Equipment Tree New skill - Cursed Blood(Same animation as skill Barbarossa) - Curses target in a square area (500 radius) for 10 seconds, reducing their minimum/maximum attack by 20% and attack speed by 20%. Cooldown 80 seconds NOTE:The skill is available when you use Unseal Equipment Tree Cleric Improved Heal skill now has damage multipliers: 40% chance to deal normal damage 30% chance to deal 1.5x damage 25% chance to deal 2.5x damage 5% chance to deal 3.5x damage NOTE:The skill is available when you use Chaos Equipment Tree Improved Spirutal Bolt skill now has damage multipliers: 50% chance to deal normal damage 25% chance to deal 1.3x damage 20% chance to deal 1.6x damage 5% chance to deal 2.5x damage NOTE:The skill is available when you use Unseal Equipment Tree Share this post Link to post Share on other sites