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Captain Barbarossa

Skills

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General Information

- Players no longer need to learn skill books
- Each player has a Newbie Mighty Strike skill after character creation
- There is no longer any dependency on skills, player can choose which skills to learn

 

Skill Information

Swordsman

s0062.png Sword Mastery Passive Skill. Increases atack by 4 * lv skill

s0063.png Will of Steel - Passive Skill. Increases defence by 14 points on level 1 and + 4 points per skill level (+50 Defence Summary on level 10)

s0066.png Concentration - Increases hit rate by 1 * lv skill

s0081.png Illusion Slash - Attack is boosted according to skill level and current attack speed 

s0084.png Berserk - Active Skill. Increases attack speed of character by  0.2 + lv skill * 0.015

s0222.png Break Armor - Skill does not work on monsters, only on characters
Decreases defense of CHARACTER by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)
Effect does not stack with others. Can be Removed with Recovery Skill

s0127.png Tiger Roar - Logic of the skill has been changed and now it can be thrown into the area like a Flash Bomb
Effect: Decreases attack by 1% and movement speed 1% over 15s per skill level (-10% atk and -10% movement speed summary on level 10)
Can be Removed with Recovery Skill

 

Champion

s0064.png Strengthen - Passive Skill. Increase Max HP by 20 for every Lv

s0082.png Mighty Strike - Damage nearby target with full force. Increases attack by 1.2 times at Level 1. Increases by 5% per skill level. Slow down target movement speed by 1% per skill level.  NOTE: Doesn't work if you use one-handed swords or a shield

s0225.png Howl - Skill does not work on monsters, only on characters. 1.05x normal damage at Lv1. Damage increases 0.05x per subsequent Lv.
NOTE: Doesn't work if you use one-handed swords or a shield

s0067.png Greatsword Mastery - Passive Skill. Increase 2-Handed sword damage. Increases 7 atk per Lv.
NOTE: Doesn't work if you use one-handed swords or a shield

s0068.png Blood Bull - Passive Skill. Increase Max HP and Defense when equipped with tattoo. Max HP and Defense increase 10% at Lv1. Max HP and Defense increases 2% per subsequent Lv.  NOTE: Doesn't work if you use one-handed swords or a shield

s0083.png Primal Rage - Damages nearby target. 3.5x of normal atk at Lv1. Subsequent Lv increase 50% damage. NOTE: Doesn't work if you use one-handed swords or a shield

s0455.png Beast Legion Smash - Rebirth SkillBurst huge amount of energy to surrounding enemies, and decreasing the enemy's speed. Does 500 damage to surrounding enemies. NOTE: Doesn't work if you use one-handed swords or a shield

 

Crusader

s0065.png Deftness - Passive Skill. Increase Dodge rate. Every Lv increase Dodge by 3 points

s0109.png Dual Sword MasteryPassive Skill. Increases attack of dual wield weapons. Increase atk of left handed sword by 8% * lv skill. NOTE: Doesn't work if you use shield

s0070.png Blood Frenzy - Passive Skill. Increase atk speed when equipped with dual swords. Increase Atk Spd 10% for Lv 1. Atk Spd increase 2% for every subsequent Lv.

s0123.png Stealth - Become invisible to others. NOTE: Doesn't work if you use shield

s0086.png Shadow Slash - Wield two swords continuously, attacking and stun nearby target. Damage is 110% of normal atk and causes faint for 3.5secs. Subsequent Lv increases damage by 10% and faint increases by 0.5secs. NOTE: Doesn't work if you use shield

s0087.png Poison Dart - Shoots a dart which poisons target. Deals 12 damage per second, over a period of 17s at Level 1. Increases damage by 2 and poison duration by 2s per skill level

s0453.png Ethereal Slash - Rebirth Skill. Cooldown 60s
AOE skill that can be used on the ground + deals damage (20% of MAX attack), slows target movement by 15% for 5 seconds + gives a tick of 100 dmg 5 seconds
Can be Removed with Recovery Skill

 

Herbalist

s0079.png Vigor - Passive Skill. Mana increase by 100 on level 1 + 75 mana for every Lv (+775 Mana Summary on level 10)

s0097.png Heal - Restores target's HP. Recovery amount depends on Caster's Lv, Skill Lv and Spr.

s0098.png Recover - Use medical means to remove target's abnormal status. No dependency on skill level

s0099.png Spirutal Bolt - Use spiritual powers to damage target, ignoring defense. Deal magical damage and ignore Physical Defense. Damage determined by skill level and spirit difference between caster and targe. Cooldown of the skill does not depend on the level (Will improve relevance for Seal Masters)

We have introduced some conditions for killing a monster with 1 hit with Spiritual Bolt
If you have 151 spr, you are guaranteed to kill a monster with 10k HP
If you have 201 spr, you are guaranteed to kill a monster with 20k HP
If you have 301 spr, you are guaranteed to kill a monster with 30k HP
List of maps where it doesn't work: Chaos Argent, Snow War, Gold Island

s0100.png Spiritual Fire - Increases Atk. Increases attack by 11% over 180s at Level 1. Increases attack by 1% and duration by 18s per skill level

s0101.png Tempest Boost - Increases attack speed by 6% over 138s at Level 1. Increases attack speed by 13% and duration by 18s per skill level

s0124.png Revival - Revive dead character. Requires Revival Clover. Each skill level reduce skill cooldown by 1.5 sec. NOTE: Doesn't work in CA and SW

s0225.png Harden - Increases defense by 14 points over 180s. Increases by 4 points per skill level.

s0080.png Divine GracePassive Skill. Increases SP recovery rate of character by 2 at level 1. Each additional skill level increases by 1 SP recovery rate

s0116.png True Sight - Detect hidden unit upon usage. All hidden unit in range will be uncovered. Duration of 35s. Duration increases by 15s per skill level.

 

Cleric

s0102.png Tornado Swirl - Increases critical rate by 6% over 33s at Level 1. Increases attack speed by 1% and duration by 3s per skill level

s0103.png Angelic Shield - Increases defense +50 and +1% over 33s at Level 1. Increases defense by +1% and duration by 3s per skill level (+50 Defence and +10% Defence Summary on level 10)

s0106.png Energy Shield - Activate to convert Damage taken into SP absorbed. Convert every 0.75 damage taken into 1 SP lost at Level 1. Damaged absorbed per SP is increased by 0.25 per skill level. Doesn't go away when entering the portal

s0122.png Healing Spring Create an area that heals friendly targets continuously. Improved area heal (60 + lv skill * 25) + bonus to all allies increases defence by 14 points on level 1 and + 4 points per skill level (+50 Defence Summary on level 10)

KOcryst.png Crystalline Blessing - Makes target immune to melee and skill attacks. Duration increases per skill level. Consumes 1 Magical Clover per cast

s0458.png Holy Judgement - Rebirth Skill. Casts a holy power surrounding ownself, and judges all surrounding targets! Allies will obtain healing effect, while enemies wil    
Does 600 + (lv skill * 350) points of damage to the surrounding enemies, and heals the surrounding allies HP by 400 + (lv skill * 350)

 

Seal Master

s0104.png Seal of Elder - Prevent target from using skill. Duration (5 + (lv skill - 1) * 0.5) sec

s0105.png Shadow Insignia - Prevent target from using normal atk. Duration of 6s at Level 1. Increases by 1s per skill level

s0119.png Cursed Fire - Decreases the Defense of multiple targets in an area. Decreases defense by 12% at Level 1. Decreases by 2% more and duration increases by 15s per skill level

s0121.png Abyss Mire - Decreases movement speed of hostile targets within a certain range upon usage. Decrease target's speed by 30%, lasting 20secs for Lv1. Subsequent Lv decrease speed more 3% more, duration increases by 2secs

KOint.png Intense Magic - Increases magical damage of target. Duration and effectiveness increases per skill level with a chance to cast without the use of Magical Clover at higher levels. Consumes 1 Magical Clover per cast

s0457.png Devil Curse - Rebirth Skill. Effect the target defense, movement, attack speed and attack. Does 150 damage + 35 damage of negative status to the enemy every second,  lasting 10secs

Debuff effect:
reduce Move Speed by 30%
reduce Defense % 5
reduce Min Attack by 20%
reduce Max Attack by 20%
reduce Attack Speed by 30%

 

Sharpshooter

s0074.png Range Mastery - Passive Skill. Increase atk by 2 for every Lv

s0075.png Windwalk - Passive Skill. Movement speed increases by 2% per skill level

s0090.png Dual Shot - Damage target twice continuously. 1.7x normal atk at Lv1. Increases by 15% for every subsequent Lv. NOTE: Doesn't work if you use gun

s0112.png Meteor Shower Rain arrows from the sky in an area, causing group damage. Deals 60% area damage at Level 1. Increases damage by 10% per skill level. NOTE: Skill does not work on monsters, only on characters. NOTE: Doesn't work if you use gun

s0093.png Frozen Arrow - Shoots a chill arrow at far-away target, damaging and slowing down its speed. Increases attack by 1.2 times and slows enemy at Level 1. Effect increases with skill level. NOTE: Doesn't work if you use gun

s0223.png Rousing - Passive Skill. Increases attack speed of character by 11 points over 15s + 1 point per skill level

s0224.png Venom Arrow - Shoots a dart which poisons target, deals 12 damage per sec over 20s at Level 1. Increases damage by 2 per skill level.
Skill does not work on monsters, only on characters

Decreases defense of CHARACTER by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)
Effect does not stack with others. Can be Removed with Recovery Skill

NOTE: Doesn't work if you use gun

s0078.png Firegun MasteryPassive Skill. Increases 6 minimum and 10 maximum damage per skill level. NOTE: Doesn't work if you use bow

s0456.png Red Thunder Cannon - Damages targets near the line. Each target will receive some damage. Does one line damage of 500 to enemies.
Skill does not work on monsters, only on characters

Decreases defense of CHARACTER on AREA by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)
Effect does not stack with others. Can be Removed with Recovery Skill

NOTE: Doesn't work if you use bow

s0094.png Cripple - Decreases movement speed and dodge rate of target. Decrease movement speed by 50%, dodge rate by 20% over a period of 5s at Level 1. Decreases 2.5% movement speed and duration increase per lv. NOTE: Doesn't work if you use bow

s0095.png Enfeeble - Decreases target's attack power and disable target from using skill. Reduce target's atk by 20%, prevents skill for 5secs for Lv1. Every Lv extends duration by 0.5secs. NOTE: Doesn't work if you use bow

s0096.png Headshot - Precise shot, causes direct damage to the head area. Ignore Defense and adding a certain % of damage based on target's remanining. Deal 350 damage at Lv1 and ignore defense. Additional HP 5% - 10% damage off target's current HP. Increases by 30 damage per skill. NOTE: Doesn't work if you use bow

s0113.png Super Magma Bullet - Rebirth Skill. Сan be used with bow and gun. Cooldown 60s. AOE skill that can be used on the ground + deals damage (20% of MAX attack), slows target movement by 15% for 5 seconds + gives a tick 100 dmg 5 seconds
Can be Removed with Recovery Skill

 

Voyager

s0210.png DiligencePassive Skill. Increases SP recovery rate of character. Recovers 2 points per 3 sec at Level 1. Increases by 1 point per skill level

s0211.png Current Passive Skill. Increases sailing speed of ship. Increases by 6% at Level 1. Increases by 1% per skill level

s0212.png Conch Armor -  Passive Skill. Increases defense of ship. Increases by 8 points. Increases by 3 point per skill level

s0213.png Tornado - Twirl target up into the air. Duration of 3.5s at Level 1. Increases duration by 0.5s per skill level

s0214.png Lightning Bolt - Strike target with lightning. Damage is determined by skill level and Spirit. 

s0215.png Algae Entanglement - Uses seaweed to bind and damage target. Deals target 5 damage per sec over 6s. Increases damage by 1 point and duration by 2s per skill level

s0216.png Conch Ray - Damage targets in a straight line. Damage is determined by skill level and Spirit. Stun time 1 second

s0217.png Tail WindActive Skill. Summon wind to boost sailing speed of ships in an area. 

s0218.png Whirlpool - Creates a whirlpool to decrease movement speed of hostile ships within range. Effect increases with each level

s0219.png Fog - Decrease attack of enemies in sea within range. 

s0220.png Lightning Curtain - Create a thunderstorm that damages targets in range. Effect increases with each level.

s0454.png Super Consciousness - Rebirth Skill. Uses mysterious mind power to summon different objects to hit the surrounding enemies dealing damage. Cooldown 60s
AOE skill that can be used on the ground and slows target movement by 15% for 5 seconds + gives additional magical penetration of the enemy 5%

Can be Removed with Recovery Skill

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