Captain Barbarossa 1 Posted May 9 Swordsman/Champion/Crusader Will of Steel - Active skill. Increases defence by 3 points per skill level. Fixed time duration of 10s (+30 Defence Summary on level 10) Reworked Will of Steel Passive Skill. Increases defence by 14 points on level 1 and + 4 points per skill level (+50 Defence Summary on level 10) Break Armor - Decreases defense of target by 4 over 15s per skill level (-40 Defence Summary on level 10) Reworked Break Armor Skill does not work on monsters, only on characters Decreases defense of CHARACTER by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)Effect does not stack with others. Can be Removed with Recovery Skill Tiger Roar - Decreases additional attack by 3 and movement speed 1% over 15s per skill level (-30 atk and -10% movement speed summary on level 10) Reworked Tiger Roar Logic of the skill has been changed and now it can be thrown into the area like a Flash Bomb Effect: Decreases attack by 1% and movement speed 1% over 15s per skill level (-10% atk and -10% movement speed summary on level 10) Can be Removed with Recovery Skill Howl - Using war cry to damage surrounding targets 1.05x normal damage at Lv1. Damage increases 0.05x per subsequent Lv. Unusable and does not damage Kraken Online Reworked Howl Skill does not work on monsters, only on characters. Same effect as before. Deals damage Herbalist/Seal Master/Cleric Skills Spirutal Bolt - Deal magical damage and ignore Physical Defense. Damage determined by skill level and spirit Reworked Spirutal Bolt Same effect. Cooldown of the skill does not depend on the level (Will improve relevance for Seal Masters) We have introduced some conditions for killing a monster with 1 hit with Spiritual Bolt If you have 151 spr, you are guaranteed to kill a monster with 10k HP If you have 201 spr, you are guaranteed to kill a monster with 20k HP If you have 301 spr, you are guaranteed to kill a monster with 30k HPList of maps where it doesn't work: Chaos Argent, Snow War, Gold Island Vigor - Mana increase by 40 for every Lv (+400 Mana Summary on level 10) Reworked Vigor - Mana increase by 100 on level 1 + 75 mana for every Lv (+775 Mana Summary on level 10) Healing Spring - Create an area that heals friendly targets continuously Recovery increase by 2.2x for Lv1, last 17secs. Recovery increase by 0.2x, duration increase by 2secs for every subsequent Lv Reworked Healing Spring Same logic. Improved area heal + bonus to all allies increases defence by 14 points on level 1 and + 4 points per skill level (+50 Defence Summary on level 10) Angelic Shield - Increases defense by 3% over 33s at Level 1. Increases defense by 3% and duration by 3s per skill level (+30% Defence Summary on level 10) Reworked Angelic Shield Increases defense +50 and +1% over 33s at Level 1. Increases defense by +1% and duration by 3s per skill level (+50 Defence and +10% Defence Summary on level 10) Hunter/Sharpshooter Rousing - Active Skill. Increases attack speed of character by 11 points over 15s + 1 point per skill level Reworked Rousing Passive Skill. Same effect. Venom Arrow - Shoots a dart which poisons target, deals 12 damage per sec over 20s at Level 1. Increases damage by 2 per skill level Reworked Venom Arrow Skill does not work on monsters, only on characters Decreases defense of CHARACTER by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)Effect does not stack with others. Can be Removed with Recovery Skill Meteor Shower - Rain arrows from the sky in an area, causing group damage. Deals 60% area damage at Level 1. Increases damage by 10% per skill level Reworked Meteor Shower Skill does not work on monsters, only on characters. Same effect. Magma Bullet - Ignite a wall of flames in an area. Burn and cause damage to targets. Deals 33 damage per second over 10s at Level 1. Also debuffs target causing 10 damage per sec for 10s. Damage increased by 3 per level Reworked Magma Bullet (Red Thunder Cannon) Skill does not work on monsters, only on characters Decreases defense of CHARACTER on AREA by 6% on level 1 and + 1% for each lvl for 15 seconds (-15% Defence Summary on level 10)Effect does not stack with others. Can be Removed with Recovery Skill Share this post Link to post Share on other sites